01
Tactical Combat Game Simulator
A subscription-based combat simulator I built and run as a solo founder. It started as a side project to explore what one person could ship with agentic AI dev tools, and turned into a real product with paying subscribers. Most of what I've learned about product-market fit, pricing, and customer support, I learned from this.
02
Homebrew Media Server
I run my own media server for friends and family: fully self-hosted on personal hardware, publicly accessible with OAuth authentication and a hardened network setup. Started as a curiosity project, became a way to actually learn what running production infrastructure feels like when you can't outsource any of it.
03
Voice AI for Meaning, Not Just Words
A project I'm currently scoping: a voice AI that pays attention to prosody, resonance, and loudness. Not just the words being said, but how they're being said. The motivating use case is voice training for trans people, where existing tools mostly grade pitch in isolation and miss the rest of what makes a voice read a certain way. Most of what humans actually communicate sits in those non-lexical signals; most AI ignores them entirely. Curious what changes when it doesn't.